- Dec 23, 2021
Using template haskell to generate domain types
It’s advisable to use
newtype
and create new types, instead of using basic types over and over again. This lets you tell apartFirstName
,LastName
andFavouriteMusic
. - Dec 11, 2021
Relations
Relations are stored in
Relation
table. They’re simple tags, linking two people together. Links are one way, so if you want to make two people rivals to each other, there needs to be two rows inRelation
table for that. - Dec 5, 2021
Marriage
Working on the circle of life, I decided to tackle marriages first. It’s as good spot to start as any. I hashed out various different implementations as I wrote down some things that I wanted to capture:
- Nov 27, 2021
Circle of life
I have been writing down some thought and ideas of how I would like to approach one of the major parts of the game: life. Specifically I have been thinking how people born, grow up, form a family and eventually die. It’s lots to tackle and I think will take quite a long time to have even the basic skeleton down. Even figuring out where to start has proven to be somewhat a problem.
- Jul 26, 2021
Error reporting
When I originally wanted a unified error reporting on the server-side, I made one huge type that enumerated all the possible error cases that could be reported:
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