Deep Sky
About Manual

Manual

Deep Sky

Toy simulation by Tuula Turto

Contents

  • How to play
    • How to join a game
    • What are reports?
    • Viewing star systems
    • Managing planets
    • Examining people
    • Doing research
    • Designing vehicles
    • News archive
  • How to administer game

Released under MIT license

Deep Sky
  • Tuula Turto
  • tuula.turto@oktaeder.net

This is my little development blog and living manual for Deep Sky, a 4x web game written in Elm and Haskell.